Dan Cohen

Archive for the ‘Conferences and Workshops’ Category

New Horizons Keynote

Wednesday, May 14th, 2008

New Horizons LogoFor readers of this blog within easy travel distance of Charlottesville, Virginia, I’ll be giving the keynote address on May 19 at the second annual New Horizons conference at the University of Virginia, showcasing technology in teaching, research, and scholarship. My talk is entitled “Creating Scholarly Tools and Resources for the Digital Ecosystem,” and will include much of what I’ve learned in the Zotero project.

3rd Annual Chicago Digital Humanities/Computer Science Colloquium

Tuesday, April 29th, 2008

Looks like a good and timely topic for this year’s Chicago DHCS Colloquium:

The goal of the annual Chicago Digital Humanities/Computer Science (DHCS) Colloquium is to bring together researchers and scholars in the Humanities and Computer Sciences to examine the current state of Digital Humanities as a field of intellectual inquiry and to identify and explore new directions and perspectives for future research. In 2006, the first DHCS Colloquium examined the challenges and opportunities posed by the “million books” digitization projects. The second DHCS Colloquium in 2007 focused on searching and querying as tools and methodologies.

The theme of the third Chicago DHCS Colloquium is “Making Sense”- an exploration of how meaning is created and apprehended at the transition of the digital and the analog.

The Vision of ORE

Monday, March 3rd, 2008

ORE logoOne form of serious intellectual work that could use much more respect and appreciation within the humanities is the often unglamorous—but occasionally revolutionary—work of creating technical standards. At their best, such standards transcend the code itself to envision new forms of human interaction or knowledge creation that would not be possible without a lingua franca. We need only think of the web; look at what the modest HTML 1.0 spec has wrought.

The Object Reuse and Exchange (ORE) specification that was unveiled today at Johns Hopkins University has, beyond all of the minute technical details, a very clear and powerful vision of scholarly research and communication in a digital age. It is thus worth following the specification as it moves toward a final version in the fall of 2008, and to begin thinking about how we might use it in the humanities (even though it will undoubtedly be adopted faster in the sciences).

The vision put forth by Carl Lagoze, Herbert Van de Sompel, and others in the ORE working group for the first time tries to map the true nature of contemporary scholarship onto the web. The ORE community realized in 2006 that neither basic web pages nor advanced digital repositories truly capture today’s scholarship.

This scholarship cannot be contained by web pages or PDFs put into an institutional repository, but rather consists of what the ORE team has termed “aggregates,” or constellations of digital objects that often span many different web servers and repositories. For instance, a contemporary astronomy article might consist of a final published PDF, its metadata (author, title, publication info, etc.), some internal images, and then—here’s the important part—datasets, telescope imagery, charts, several publicly available drafts, and other matter (often held by third parties) that does not end up in the PDF. Similarly, an article in art history might consist of the historian’s text, paintings that were consulted in a museum, low-resolution copies of those paintings that are available online (perhaps a set of photos on Flickr of the referenced paintings), citations to other works, and perhaps an associated slide show.

How can one reliably reference and take full advantage of such scholarly constellations given the current state of the web? As Herbert Van de Sompel put it, ORE tries to identify in a commonsensical way “identified, bounded aggregations of related objects that form a logical whole.” In other words, ORE attempts to shift the focus from repositories for scholarship to the complex products of scholarship themselves.

By forging semantic links between pieces entailed in a work of scholarship it keeps those links active and dynamic and allows for humans, as well as machines that wish to make connections, to easily find these related objects. It also allows for a much better preservation path for digital scholarship because repositories can use ORE to get the entirety of a work and its associated constellation rather than grabbing just a single published instantiation of the work.

The implementation of ORE is perhaps less commonsensical for those who do not wish to dive into lots of semantic web terms and markup languages, but put simply, the approach the ORE group has taken is to provide a permanent locator (i.e., a URI, like a web address) that links to what they call a “resource map,” which in turn describes an aggregation. Think of a constellation in the night’s sky. We have Orion, which consists of certain stars; a star map specifies which stars comprise Orion and where to find each of them. The creators of ORE have chosen to use widely adopted formats like RDF and Atom to “serialize” (or make available in a machine-readable and easily exchangeable text format) their resource maps. [Geeks can read the full specification in their user guide.]

In the afternoon today several compelling examples of ORE in action were presented. Ray Plante of the NCSA and National Virtual Observatory showed how astronomers could use ORE and a wiki to create aggregates and updates about unusual events like supernovas, as different observatories add links to images and findings about each event (again, think of Van de Sompel’s “logical whole”). Several presenters mentioned our Zotero project as an ideal use case for ORE, since it already downloads associated objects as part of a single parent item (e.g., it stores metadata, a link to the page it got an item from, and perhaps a PDF or web snapshot). Zotero is already ORE Lite, in a way, and it will be good to try out a full Zotero translator for ORE resource maps that would permit Zotero users to grab aggregates for their research and subsequently publish aggregates back onto the web—object reuse and exchange in action.

Obviously it’s still very early and the true impact of ORE remains to be seen. But it would be a shame if humanities scholars fail to participate in the creation of scholarly standards like ORE, or to help envision their uses in research, communication, and collaboration.

There has been much talk recently of the social graph, the network of human connections that sites like Facebook bring to light and take advantage of. If widely adopted, ORE could help create the scholarly graph, the networked relations of scholars, publications, and resources.

Spring 2008 Rosenzweig Forum on Technology and the Humanities

Saturday, March 1st, 2008

[An announcement from Matt Kirschenbaum and our good friends at the Maryland Institute for Technology in the Humanities.]

This spring the Rosenzweig Forum on Technology and the Humanities is pleased to present:

Ken Price on “Edition, Project, Database, Archive, Thematic Research Collection: What’s in a Name?” Ken’s abstract:

What are the implications of the terms we use to describe large-scale text-based electronic scholarship, especially undertakings that share some of the ambitions and methods of the traditional multi-volume scholarly edition? What genre or genres are we now working in? And how do the conceptions inhering in these choices of language frame and perhaps limit what we attempt? How do terms such as edition, project, database, archive, and thematic research collection relate to the past, present, and future of textual studies? Drawing on a range of resources including the Walt Whitman Archive, I consider how current terms describing digital scholarship both clarify and obscure our collective enterprise. In addition, I’ll use the final term, thematic research collection, to discuss yet-to-be-developed parts of the Whitman Archive dealing with place-based cultural analysis and translation studies as a way to illustrate the expansive possibilities of this new model of scholarship.

Our speaker will be Professor Kenneth Price, of the University of Nebraska-Lincoln. Price received his B.A. from Whitman College in Walla Walla, Washington, and then earned both M.A. and Ph.D. degrees from the University of Chicago. He is University Professor and Hillegass Chair of Nineteenth-Century American literature at the University of Nebraska-Lincoln where he also serves as co-director of the Center for Digital Research in the Humanities. Price is the author of over forty articles and author or editor of nine books. His most recent book is co-edited with Ed Folsom and with Susan Belasco, Leaves of Grass: The Sesquicentennial Essays (University of Nebraska Press, 2007). His other recent books include Re-Scripting Walt Whitman: An Introduction to His Life and Work , co-authored with Folsom (Blackwell Publishing, 2005) and To Walt Whitman, America (University of North Carolina Press 2004), a main selection of The Readers Subscription, a national book club.

Since 1995 Price has served as co-director of The Walt Whitman Archive an electronic research and teaching tool that sets out to make Whitman’s vast work, for the first time, easily and conveniently accessible to scholars, students, and general readers. The Whitman Archive has been awarded federal grants from the National Endowment for the Humanities (NEH), the U. S. Department of Education, and the Institute for Museum and Library Services. The Whitman Archive has received many honors, including the C. F. W. Coker award from the Society of American Archivists and a “We the People” grant from the NEH to build a permanent endowment to support ongoing editorial work.

We will meet on Tuesday, March 11 fom 4:00-6:30 PM in the McKeldin Special Events Room (6th floor, room 6137), McKeldin Library, on the University of Maryland campus in College Park. There will be an informal dinner downstairs in MITH after the forum, at a cost of $10 per person. Please RSVP to Matt Kirschenbaum (mgk[at]umd[dot]edu) by March 7, 2008 if you would like to have dinner (money will be collected at the door–please have cash).

Co-sponsored by the Center for History & New Media (CHNM) at George Mason, the Center for New Designs in Learning & Scholarship (CNDLS) at Georgetown, and the Maryland Institute for Technology in the Humanities (MITH), the Rosenzweig Technology and Humanities Forum explores important issues in humanities computing and provide an opportunity for DC area scholars interested the uses of new technology in the humanities to meet and get acquainted.

McKeldin Library is located at the top of McKeldin Mall at the center of the University of Maryland, College Park campus. There is free shuttle service to campus from the College Park Metro station (Green line). Best parking for visitors is the lot next to Stamp Student Union, less than five minute walk to the Library.

THAT Camp Almost Full

Tuesday, February 19th, 2008

THATCamp LogoAlthough the official deadline is not until March 15, I wanted to remind readers of this blog who are interested in attending THAT Camp 2008 to apply as soon as possible. The available slots are filling up very quickly; we’ve gotten a lot of great applications already. So don’t delay if you would like to attend! Instructions for how to apply are on the THAT Camp site.

Join Us for THATCamp!

Wednesday, January 16th, 2008

THATCamp LogoWhile everyone is zigging, we’ve decided to zag here at the Center for History and New Media. The professional organizations may have their formal meetings with set panels and preplanned events; we’re pleased to introduce a completely informal—but we hope more productive and enjoyable—”unconference” called THATCamp: The Humanities and Technology Camp.

Join us at George Mason University from May 31 to June 1, 2008 for a totally spontaneous, participant-generated 48 hours of collaborative advancement of the art. Want to learn about an existing digital humanities tool or resource or interested in extending scholarly software or creating new software on the spot? THATCamp is for you. Please check out the full announcement for details. Seats are very limited, but dirt cheap, so please contact us as soon as possible if you would like to participate.

Digital History at the AHA Annual Meeting

Tuesday, January 15th, 2008

The American Historical Association’s blog has a recap of some of the the digital history events at the annual meeting in Washington, DC.

Digital Humanities at the Annual Meetings, Winter 2007-2008

Friday, January 11th, 2008

In addition to rising job opportunities, the rise of digital humanities was felt at the annual meetings of professional humanities organizations this winter. The Association for Computers and the Humanities compiled a list of the many sessions with digital humanities talks at the December 2007 Modern Language Association convention; at the American Philosophical Association’s annual meeting, the APA Committee on Philosophy and Computers coordinated special sessions on “The Ethics of Emerging Technologies” and “Technology in Support of Philosophy Research” (covered in Inside Higher Ed); and the American Historical Association had a number of events at its annual meeting ranging from teaching with new media, to digital archives, to “Tech Tools for Historians” (where yours truly spoke about Zotero to a large and thankfully quite excited crowd). Once again, a nice upward trend.

Using New Technologies to Explore Culture Heritage Conference

Friday, October 5th, 2007

Following a nice evening at the Italian Embassy, the conference “Using New Technologies to Explore Cultural Heritage,” jointly sponsored by the National Endowment for the Humanities and the Consiglio Nazionale delle Ricerche (CNR, Italy’s National Research Council), kicked off at the headquarters of the NEH in Washington. Sessions included “Museums and Audiences,” “Virtual Heritage,” “Digital Libraries: Texts and Paintings,” “Preserving and Mapping Ancient Worlds,” and “Monuments, Historic Sites, and Memory.” The discussion was wide-ranging and covered topics both digital and analog.

NEH/CNR Conference

Museums and Audiences

In the morning, Francesco Antinucci, the Director of Research at CNR, showed the audience some fairly depressing statistics about visitors to (physical) museums. There are 402 state museums in Italy, but only a few of them have large numbers of visitors–even though many of them have fantastic collections that are basically equivalent to the popular ones. For instance, the museum at Pompeii receives six times the visitors of Herculaneum, even though both were destroyed at the same time and Herculaneum is better-preserved and arguably has a better museum. Name recognition and museum “brands” clearly matter–a lot.

To make matters worse for cultural heritage sites, studies of museum visitors show that about half completely fail to remember what was in a gallery after they leave it. When asked, many can’t name a single painter or painting, even the gigantic, striking Caravaggio at the center of one of the galleries they studied.

Unfortunately, visitors to museum websites are equally disengaged. The average visit is one minute to the sites of the Italian state museums, and very few visitors are doing real research on these sites. In both the real and virtual world, we need to figure out how to reach and involve visitors.

In the discussion of Antinucci’s presentation, Andrew Ackerman, the Executive Director of the Children’s Museum of Manhattan (who had just presented on his museum’s new antiquities wing for kids), argued that museums and websites have to engage people with a wider variety of styles of learning and presentation. Others wondered if new technologies like podcasts and vodcasts might help. One very good point (again, by Ackerman) was that museums do a very poor job providing an overview and navigation to new visitors. The top two questions at the Metropolitan Museum of Art in New York are “Where are the restrooms?” and “Where is the art?”

Virtual Heritage

Maurizio Forte, a senior researcher at CNR’s Institute for Technologies Applied to Cultural Heritage, showed off some new technologies that are revolutionizing archaeology, including Differential GPS, digital cameras (on balloons and kites), and mapping software. What’s interesting about these technologies is how inexpensive they now are. This has allowed archaeologists to begin to create top-notch 3D modeling and maps for the 85% of archaeological sites that have only had poor hand sketches or no maps at all. New display technologies allow scholars to take these maps and recreate sites in vivid virtual representations, or move them into Second Life or other virtual worlds for exploration.

These 3D displays have the great virtue of being compelling eye candy (and thus great for engaging students who can fly through a historic site as in a video game, as Steven Johnson would argue) while also truly providing helpful environments for scholarly research. For instance, you can see the change of a city across time, or really understand the spatial relations between civic and religious buildings in a square.

Bernard Frischer of UVa agreed that “facilitating hypothesis formation” was a key reason to make high-quality virtual models. Frischer showed how an extensive digital model can blend real-world measurements, digitally reborn versions of buildings, and born-digital additions of elements that may no longer be present at a site. The result of this melding is very impressive in Rome Reborn 1.0.

Digital Libraries: Texts and Paintings

Andrea Bozzi, the Director of Research at CNR’s Institute for Computational Linguistics, discussed the new field of computational philology–using computational means to recover and understand ancient (and often highly degraded) texts such as Greek papyri and broken ceramics. Fragments of words can be deciphered using statistics and probability.

Massimo Riva, a Brown University Professor, presented Decameron Web, an archive completely built by teachers and students; a site for the collaborative annotation of the work of Pico della Mirandola; and the Virtual Humanities Lab, which also allows for collaborative annotation of texts. I’ve been meaning to blog about the rise of many online annotation tools; I’ll add these examples to my running list and hopefully post an article on the movement soon.

Preserving and Mapping Ancient Worlds

Massimo Cultraro, a researcher at CNR’s Institute for Archaeological Heritage, Monuments, and Sites, spoke about the “Iraq Virtual Museum” CNR is building–in part to reestablish online much of what was lost from looting and destruction during the war. The website will include virtual galleries of artifacts from the many important eras in Mesopotamian history, including Sumerian, Akkadian, Babylonian, Achaemenid, Hatra, and Islamic works. They are making extensive use of 3D modeling software and animation; the introductory video for the site is almost entirely movie-quality computer graphics. (The site has not yet launched; this was a preview.)

Richard Talbert, a professor of ancient history, and Sean Gillies, the chief engineer at the Ancient History Mapping Center, both from the University of North Carolina at Chapel Hill, presented the Pleiades Project, which is producing extensive data and maps of the ancient world. Talbert and Gillies emphasized up front the project’s open source software (including Plone as a foundation) and very open Creative Commons license for their content–i.e., anyone can reuse the high-quality maps and mapping datasets they have produced. Content can be taken off their site and moved and reused elsewhere freely. They advocated that scholars doing digital projects read Karl Fogel’s Producing Open Source Software and join in this open spirit.

The openness and technical polish of Pleiades was extraordinarily impressive. Gillies showed how easy it was to integrate Pleiades with Yahoo Pipes, Google Earth (through KML), and OpenLayers (an open competitor to Google Maps). (This is just the kind of digital research and interoperability that we’re hoping to do in the next phase of Zotero.) Pleiades will allow scholars to collaboratively update the dataset and maps through an open-but-vetted model similar to Citizendium (and unlike free-for-all Wikipedia). Trusted external sites can use GeoRSS to update geographical information in the Pleiades database. The site–and the open data and underlying software they have written–will be unveiled in 2008.

Monuments, Historic Sites, and Memory

Gianpiero Perri, the managing director of Officina Rambaldi, discussed the development and integration of a set of technologies–including Bluetooth, electronic beacons, and visual and digital cues–to provides visitors with a more rich experience of the pivotal World War II battle at Cassino. He called it a new way to engage historical memory through the simultaneous exploration of the landscape and exhibits online and off, but it was a little unclear (to me at least) what exactly visitors would see or do.

Ashes2Art website

Arne Flaten, a professor of art history at Coastal Carolina University, presented Ashes2Art, “an innovative interdisciplinary and collaborative concept that combines art history, archaeology, web design, 3D animation and digital panoramic photography to recreate monuments of the ancient past online.” All of the work on the project is done by undergraduates, who simultaneously learn about the past and how to use digital modeling programs (like Maya or the free Sketchup) for scholarly purposes. A great model for other undergrad or grad programs in the digital humanities. Like Pleiades, the output of this project is freely available and downloadable.

Doing Digital History Workshop

Wednesday, May 16th, 2007

The Center for History and New Media will once again be hosting a summer workshop for historians to explore the theory and practice of digital history. Since it is run under the auspices of our history of science project (ECHO), applicants must be working on a topic related in some way to the history of science, technology, or industry (broadly construed). Participants will explore the ways that digital technologies can facilitate the research, teaching, writing and presentation of history; genres of online history and tools; website infrastructure and design; scholarly collaboration; digitization and online collecting; the process of identifying and building online history audiences; and issues of copyright and preservation. A great opportunity; please apply soon if you’re interested.